Eric Lyman

CG Modeler at DreamWorks Animation

Sydney Area, Australia

Current
Past
Education
  • Art Institute of Portland
  • Milwaukee Area Technical College
Connections
149 connections
Industry
Motion Pictures and Film
Websites

Eric Lyman’s Summary

CG artist with experience in feature animated films (Guardians of Ga'Hoole, Coraline, Jack and Ben).

Eric Lyman’s Specialties:

Organic (character) and hard surface 3D modeling (maya), Texture / Surfacing (maya & renderman), Generalist TD (MEL and Python scripting within maya).


Eric Lyman’s Experience

  • CG Modeler

    DreamWorks Animation

    (Public Company; DWA; Animation industry)

    June 2009Present (7 months)

  • CG Modeler

    Animal Logic

    (Privately Held; Motion Pictures and Film industry)

    June 2008June 2009 (1 year 1 month)

    At Animal Logic I worked on Zack Snyder's 'Guardians of Ga'Hoole'. I was responsible for modeling extensive photo real environments (forests, landscapes, etc) and props that were highly detailed. During the production I helped spearhead modeling work flows for creating certain aspects of the the environments that can be challenging, such as how we modeled the trees for the various forests scenes.

  • CG Modeler

    Laika Entertainment

    (Privately Held; 201-500 employees; Animation industry)

    October 2005May 2008 (2 years 8 months)

    At Laika I was responsible for modeling environments and props for the studio's first feature, 'Coraline'. I also worked within the studio's look development group as a modeler and texture artist, developing the look for 'Jack and Ben'. This entailed modeling and surfacing sets and props to closely match drawn 2D concept art.

  • Instructor

    Art Institute of Portland

    (Privately Held; 1001-5000 employees; Animation industry)

    September 2005January 2007 (1 year 5 months)

    I worked as an adjunct instructor for the following CG courses: Advanced 3D Texturing, Intermediate Modeling, Foundation Portfolio and Intro to Maya. In these 11 week courses I was responsible for lecturing to roughly 24 students, assigning and grading student work, and making modifications to class syllabi as needed.

  • 3D Generalist

    Reality Engineering

    (Privately Held; 11-50 employees; Animation industry)

    August 2004September 2005 (1 year 2 months)

    At Reality Engineering I created medical simulations, conceptual product demonstrations, and interactive 3D programs for use in trade shows and educational software. I was responsible for modeling, texturing, lighting and rendering assets in Maya. I worked individually and with teams of artists to deliver products within tight deadlines.


Eric Lyman’s Education

  • Art Institute of Portland

    B.S. , Modeling, Texturing, Lighting, Animation , 20032005

    Graduated with Honors

    Activities and Societies:
    Portland Animators' Group (PAG)
  • Milwaukee Area Technical College

    A.S. , Computer Graphics , 19982002


Additional Information

Eric Lyman’s Websites:

Eric Lyman’s Interests:

Modeling, Texturing, Lighting and...Ping Pong!

Eric Lyman’s Groups:

  •    LAIKA Alumni
  •    Animals

Eric Lyman’s Contact Settings

Interested In:

  • career opportunities
  • consulting offers
  • new ventures
  • job inquiries
  • expertise requests
  • business deals
  • reference requests
  • getting back in touch

Public profile powered by: LinkedIn

Create a public profile: Sign In or Join Now

View Eric Lyman’s full profile:

  • See who you and Eric Lyman know in common
  • Get introduced to Eric Lyman
  • Contact Eric Lyman directly

View Full Profile